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The game audio tutorial a practical guide to ... Read More
Electronic resources
http://catalog.berklee.edu:2048/login?url=http://www.netlibrary.com/urlapi.asp?action=summary&v=1&bookid=365555 - NetLibrary
Record details
- ISBN: 9780240817262
- ISBN: 0240817265
- ISBN: 9780240817279 (electronic bk.)
- ISBN: 0240817273 (electronic bk.)
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Physical Description:
electronic resource
remote
1 online resource (xviii, 427 p.) : col. ill.
- Publisher: Burlington, MA : Focal Press/Elesevier, 2011.
Content descriptions
General Note: | Available through EBSCO |
Bibliography, etc. Note: | Includes bibliographical references and index. |
Formatted Contents Note: | Basic training -- How big is the truck? -- Making it sound real -- Music systems -- Dialogue -- Making it sound good -- Advanced sound system design -- Next steps. |
Summary, etc.: | "Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You?ll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects."--Publisher description. |
Source of Description Note: | Description based on print version record. |
Search for related items by subject
Subject: | Video games Sound effects Computer game music Computer sound processing Sound Recording and reproducing Digital techniques |