Convolution reverb forum with Logic's space designer [videorecording] / presented by the Learning Center.
- 1 copy at Berklee College of Music.
0 current holds with 1 total copy.
|Location||Call Number / Copy Notes||Barcode||Shelving Location||Holdable?||Status||Due Date|
|College Archives||DVD 4453 dvd||37684001057543||Annex||Not holdable||Available||-|
- Physical Description: 1 videodisc : sd., col. ; 4 3/4 in.
- Publisher: [Boston, Mass.] : Berklee College of Music, 
|General Note:|| Title from container.
|Participant or Performer Note:|| Berklee's Learning Center staff.
|Date/Time and Place of an Event Note:|| Recorded at the Media Lab, Learning Center at Berklee College of Music, Boston, Mass., on Wed., Nov. 5, 2008 at 6:00 p.m.
|Summary, etc.:|| In this forum, the Learning Center staff cover what reverb is, different parameters of a reverberant space such as room size, early and late reflections and reverb decay time. Also discussed are how these factors are achieved in audio recording, from specially constructed echo chambers and plate and spring reverbs, to digital and software based synthetic reverbs. Convolution reverb is the process of multiplying samples from an incoming audio signal with the samples of an impulse response, which is an audio recording from a specific space that captures its reverberant characteristics. The finally look in depth at two specific convolution reverb plug-ins, Logic Pro's Space Designer and Digital Performer 6's Pro Verb.
|System Details Note:|| DVD.
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