Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media /
"Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatia...
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Bibliographic Details
Main Author: |
Sinclair, Jean-Luc
(Author) |
Format: | Book
|
Language: | English |
Published: |
New York, NY :
Routledge,
2020.
|
Subjects: | |
Item Description: | Includes index. |