Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media /

"Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatia...

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Bibliographic Details
Main Author: Sinclair, Jean-Luc (Author)
Format: Book
Language:English
Published: New York, NY : Routledge, 2020.
Subjects:
Item Description:Includes index.

Stan Getz Library (150 Mass. Ave.) - Music Tech Collection

Holdings details from Stan Getz Library (150 Mass. Ave.) - Music Tech Collection
Call Number: QA76.76.C672 S556 2020
Barcode: 37684001103245 Checked out Due: 03-29-2025 Place a hold

Stan Getz Library (150 Mass. Ave.) - Getz Reserve

Holdings details from Stan Getz Library (150 Mass. Ave.) - Getz Reserve
Call Number: QA76.76.C672 S556 2020
Barcode: 37684001103207 Available