Game design workshop : a playcentric approach to creating innovative games /

Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your...

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Bibliographic Details
Main Author: Fullerton, Tracy
Other Authors: Swain, Christopher, 1966-, Hoffman, Steven, 1965-
Format: Electronic eBook
Language:English
Published: Amsterdam ; Boston : Elsevier Morgan Kaufmann, [2008]
Edition:2nd ed.
Subjects:
Online Access: Click to access (Berklee OnePass required)
Local Note:Available through EBSCO.

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Stan Getz Library (150 Mass. Ave.) - Getz Reserve

Holdings details from Stan Getz Library (150 Mass. Ave.) - Getz Reserve
Call Number: eReserve29
Barcode: eReserve29 Available