A composer's guide to game music / by Winifred Phillips.
- ISBN: 9780262321334 (electronic bk.)
- ISBN: 0262321335 (electronic bk.)
- Physical Description: 1 online resource.
- Publisher: Cambridge, Massachusetts : The MIT Press, 
Available through EBSCO
|Bibliography, etc. Note:||
Includes bibliographical references and index.
|Formatted Contents Note:||
Why would you want to write music for games? -- A composer's creative skillset -- Immersion -- The importance of themes -- Music genres and game genres -- Roles and functions of music in games -- Preparation and workflow -- The development team -- Music needs of the game -- Linear music in games -- Interactive music in games -- Interactive music in games -- A game composer's technical skillset -- Acting like a business and finding work.
|Source of Description Note:||
Description based on print version record.
Search for related items by subject
|Subject:||Video game music > Instruction and study.
Computer game music > Instruction and study.
MUSIC / Instruction & Study / Theory