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From Pac-Man to pop music [electronic resource] : interactive audio in games and new media / edited by Karen Collins.

Collins, Karen, 1973- (Added Author).

Electronic resources

Record details

  • ISBN: 9781409429036 (electronic bk.)
  • ISBN: 1409429032 (electronic bk.)
  • Physical Description: 1 online resource (xv, 207 pages) : illustrations
  • Publisher: Aldershot, Hampshidre, England ; Ashgate, ©2008.

Content descriptions

General Note:
Available through EBSCO
Bibliography, etc. Note:
Includes bibliographical references (p. [189]-202) and index.
Formatted Contents Note:
Industries and Synergies. The new MTV? Electronic arts and playing music / Holly Tessler ; Marketing music through computer games: the case of Poets of the Fall and Max Payne 2 / Antti-Ville Kärjä -- Ringtones and mobile phones. Could ringtones be more annoying? / Peter Drescher ; Indeterminate adaptive digital audio for games on mobiles / Agnès Guerraz and Jacques Lemordant -- Instruments and interactions. Theoretical approaches to composing dynamic music for video games / Jesper Kaae ; Realising groundbreaking adaptive music / Tim van Geelen ; The composition-instrument: emergence, improvisation, and interaction in games and new media / Norbert Herber -- Techniques and technologies. Dynamic range: subtlety and silence in video game sound / Rob Bridgett ; An introduction to granular synthesis in video games / Leonard Paul -- Audio and audience. Chip music: low-tech data music sharing / Anders Carlsson ; Left in the dark: playing computer games with the sound turned off / Kristine Jørgensen ; Music theory in music games / Peter Shultz.
Source of Description Note:
Description based on print version record.
Subject: Video game music > History and criticism.
Popular music > History and criticism.
MUSIC > Instruction & Study > Theory.
Popular music.
Video game music.
Audiovisuele middelen.
Neue Medien.
Genre: Electronic books.
Criticism, interpretation, etc.

Additional Resources