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Aaron Marks' complete guide to game audio : for composers, sound designers, musicians, and game developers / Aaron Marks.

Marks, Aaron, (Author).

Available copies

  • 1 of 1 copy available at Berklee College of Music. (Show)
  • 1 of 1 copy available at Valencia Campus. (Show)
  • 1 of 1 copy available at Valencia Main Library.

Current holds

0 current holds with 1 total copy.

Location Call Number / Copy Notes Barcode Shelving Location Holdable? Status Due Date
Valencia Main Library TK7881.4 .M368 2017 37684001092132 Valencia Stacks Copy hold / Volume hold Available -

Record details

  • ISBN: 9781138795389
  • ISBN: 1138795380
  • Physical Description: xxvi, 543 pages ; 26 cm
  • Edition: Third edition.
  • Publisher: Boca Raton : CRC Press, Taylor & Francis Group, [2017]

Content descriptions

General Note:
Includes index.
Formatted Contents Note:
An introduction to game audio -- Essential skill sets and tools -- Getting organized and ready for business -- Finding and getting the jobs -- The bidding process -- Making the deals -- Setting the stage -- Creating music for games -- Creating sound effects for games -- Field recording for games -- Voice-over in games -- Blending the total soundscape -- Middleware and scripting -- Game platforms and audio development -- The developer's guide to audio content.
Summary, etc.:
Everything you need to know about the audio side of the multi-million dollar video game industry.
Subject: Sound > Recording and reproducing > Digital techniques.
Computer games > Programming.

Additional Resources