Game audio with FMOD and Unity / Ciarán Robinson.
Available copies
- 1 of 1 copy available at Berklee College of Music.
Current holds
0 current holds with 1 total copy.
Location | Call Number / Copy Notes | Barcode | Shelving Location | Holdable? | Status | Due Date |
---|---|---|---|---|---|---|
Valencia Main Library | QA76.76.C672 R6336 2019 | 37684001092126 | Valencia Stacks | Copy hold / Volume hold | Available | - |
Record details
- ISBN: 9781138315969
- ISBN: 1138315966
- ISBN: 9781138315976
- ISBN: 1138315974
- Physical Description: xii, 266 pages : illustrations ; 24 cm
- Publisher: New York, NY : Routledge, 2019.
- Copyright: ©2019
Content descriptions
General Note: | Includes index. |
Formatted Contents Note: | Game engines -- Audio middleware -- Game audio vs TV & film sound -- Getting started with FMOD -- Looping -- 2D vs 3D sound -- Getting started in Unity -- Level building in Unity -- Exploring the game environment -- Integrating FMOD and unity -- Interactive game objects -- Crate sounds -- Putting the S into FPS -- Changing footsteps -- The enemies shoot back -- Parameters -- Parameters 2 -- Bonus chapter parameters 2 -- Signal routing in FMOD -- FMOD effect plugins -- Ambience and transceivers -- Real-time mixing -- Snapshots -- The health system -- Game over man! -- Game music part 1 variation -- Game music part 2 parameter control -- Setting up Unity for music -- Mixing the game sidechains -- Optimising the game -- Building the game. |
Summary, etc.: | Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game--back cover. |
Search for related items by subject
Subject: | Unity (Electronic resource) Unity (Electronic resource) Computer games > Programming. Computer sound processing. Video games > Sound effects. |
Includes index. Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game--back cover. |