Catalog

My Library Account

Record Details

Catalog Search



Composing music for games : the art, technology ... Read More

Available copies

  • 1 of 1 copy available at Berklee College of Music. (Show)
  • 1 of 1 copy available at Valencia Campus. (Show)
  • 1 of 1 copy available at Valencia Main Library.

Current holds

0 current holds with 1 total copy.

Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Holdable? Status Due Date
Valencia Main Library MT64.V53 T46 2016 37684001092142 Valencia Stacks Copy hold / Volume hold Available -

Record details

  • ISBN: 9781138021419
  • ISBN: 1138021415
  • Physical Description: xi, 362 pages : illustrations (chiefly color) ; 24 ... Read More
  • Publisher: Boca Raton, FL : CRC Press, Taylor & Francis Group, [2016]

Content descriptions

Bibliography, etc. Note:
Includes bibliographical references and index.
Formatted Contents Note:
The language of music scoring -- Timeless ... Read More
Summary, etc.:
Composing Music for Games is a guidebook for ... Read More
Subject: Video game music > Writing and publishing.
Computer game music > Writing and publishing.
Includes bibliographical references and index.
Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer.

Additional Resources