Game sound [electronic resource] : an introduction to the history, theory, and practice of video game music and sound design / Karen Collins.
View other formats and editions
- ISBN: 9780262270694 (electronic bk.)
- ISBN: 0262270692 (electronic bk.)
- Physical Description: 1 online resource (x, 200 p.) : ill., music
- Publisher: Cambridge, Mass. : MIT Press, c2008.
Description based on print version record.
|Bibliography, etc. Note:||
Includes bibliographical references (p. -196) and index.
|Formatted Contents Note:||
Introduction: Games are not films! but-- -- Push start button: the rise of video games -- Insert quarter to continue: 16-bit and the death of the arcade -- Press reset: video game music comes of age -- Game audio today: technology, process and aesthetic -- Synergy in game audio: film, popular music and intellectual property -- Gameplay, genre, and the functions of game audio -- Compositional approaches to dynamic game music.
Search for related items by subject
|Subject:||Video game music > History and criticism.