Video game music innovation & career opportunities [videorecording] / presented by Jason Booth of Harmonix.
- 1 of 1 copy available at Berklee College of Music.
0 current holds with 1 total copy.
|Location||Call Number / Copy Notes||Barcode||Shelving Location||Holdable?||Status||Due Date|
|Berklee Archives||DVD 4490||37684001057727||Archives -- By Appointment||Not holdable||Available||-|
- Physical Description: 1 videodisc : sd., col. ; 4 3/4 in.
- Publisher: [Boston, Mass.] : Berklee College of Music, 
Title from container.
|Participant or Performer Note:||
Jason Booth, interviewee ; Michael Sweet, interviewer.
|Date/Time and Place of an Event Note:||
Recorded at the Media Lab, Learning Center at Berklee College of Music, Boston, Mass., on Thur., Oct. 21, 2010 at 6:00 p.m.
Jason Booth, Berklee alumnus, is interviewed by Film Scoring faculty member Michael Sweet on topics ranging from his beginnings in the video game industry working with the DirectMusic engine, how video game companies work, to some of his recent work with Harmonix designing the Pro Guitar mode for Rock Band 3. The audience is treated to a preview of the two types of guitar controllers that will be available and the notation system Jason helped develop for Pro Guitar Mode. Also shown are looks at how the audio works in the Lord of the Rings and Dungeons and Dragons online games. Jason takes questions from the audience and told students aspiring to make it into the video industry to start working on games now, while in school, even if that means starting up a company yourself.
|System Details Note:||
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