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History of video game music [videorecording] / presented by Video Game Music Club.

Available copies

  • 1 of 1 copy available at Berklee College of Music.

Current holds

0 current holds with 1 total copy.

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Location Call Number / Copy Notes Barcode Shelving Location Holdable? Status Due Date
Berklee Archives DVD 4443 37684001057547 Archives -- By Appointment Not holdable Available -

Record details

  • Physical Description: 1 videodisc : sd., col. ; 4 3/4 in.
  • Publisher: [Boston, Mass.] : Berklee College of Music, [2010]

Content descriptions

General Note:
Title from container.
Participant or Performer Note:
Members of Berklee's Video Game Music Club.
Date/Time and Place of an Event Note:
Recorded at the Media Lab, Learning Center at Berklee College of Music, Boston, Mass., on Tues., June 9, 2010 at 6:00 p.m.
Summary, etc.:
Nazer Lagrimas, president of the Video Game Music Club at Berklee ( is on hand to give a very entertaining look at the history of video game music on the Nintendo. He plays Nintendo sound files (nsf) through freeware application Audio Overload (download it at Looking at everything from the original Donkey Kong to Super Mario Galaxy 2 for the Wii (just released this week), he discusses the evolution of the 8bit NES with 5 channels of audio, through the 16bit SNES with 8 channels to the N64, Gamecube and on up to the Wii.
System Details Note:
Subject: Video game music > History and criticism.

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